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Bizmatic 2000, 2.12.09

The Bizmatic 2000 was an attempt to engage people with an interactive installation in order to trap them into a little bit of social interaction. Each person who used the Bizmatic was given not their own card, but the card of someone who had used it earlier in the day. The back of each card instructed its recipient on how to go about getting their actual card, and finding the rightful owner of the card he or she had been given. Nearly forty people participated. Most seemed delighted by it, and completely unaware that my collaborators, Chris Becker and Nicole Chan, and I were inside producing and dispensing the cards.