PASTA PRO 5000-R - This is not a knob

Defining the boundary between the virtual and the physical spaces. How consistency can be perceived through coordination of tangibility and intangibility.

 

"A DAY OF ONE THOUSAND YEARS" - The pop-up book dedicated to Long Now Foundation

The writing and crafting of fictional scenarios as means of envisioning and testifying long-term ideas and practices driven for the good of the future.

 

SUSIE'S FLICKR - Finding traces of human inhabitation in a virtual space

Hand-made diagrams as a process of quantitative research, to understand a person's photo sharing life in a virtual space.

 

TALETELLING MACHINES - Machines for people knowing

What kind of form the user-centered research can take enpowered by technology? How design can intervene into ethnographic observation alternatively different from a conversation-heavy research method?

 

"A GENTLE NIGHTMARE" - The celebratory space of childhood

Exploring a single theme through design of space. Understanding the space through design of experience, activities, the furniture, the scale and the voidness of that space.

 

PIECE OF HOME - Research on place attachment in working space

Questioning the role of design in the study of place-bound human behaviors, while farmiliarizing ourselves with non-traditional research desciplines for people knowing.

 

ARM REST - Tracing evidence of human inhabitation in bench arms

Human traces found in non-place of epicenteral surroundings. Personal stories and messages embedded in the publicity.