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 RESUME

E.K. CHUNG | 425. 883. 0381 | e_k_chung@hotmail.com |

E X P E R I E N C E

PHATBITS | 2004 - PRESENT
:: Co-Founder, Chief Creative Officer
Defined Phatbits' product creative vision with other founders, goals and strategy. Create and implement UI design solutions and visual aesthetic that align with our vision.

MICROSOFT CORPORATION | 2002 - 2004
:: UX Program Manager, NetGen Team
:: Design Researcher, MSN Customer Design Center
Led and oversaw user-experience and interaction design for future MSN initiatives.

Primary responsibilities included:

Driving user experience and interaction design, focusing on
customer-driven excellence and consistency; also serve as a
UX/Design consultant to other Program Managers and product groups

Creating detailed specifications that define project goals,
scenarios, user interface, and functionality; hold spec reviews
to get group consensus and facilitate resolution of problems

Prototyping future releases + features, planning and facilitating
participatory design sessions, and assisting product teams define
strategic vision and goals

Organizing and coordinating developers, designers, usability engineers,
testers, and globalization/localization managers towards spec milestones,
overseeing accurate and timely implementation

MICROSOFT CORPORATION | 2001 - 2002
:: Product Designer, NetGen Team
Designed the UI and interaction model for a software application targeted
towards the Net Generation called 'Threedegrees'. Helped define scope and
features, researched social group interactionand behaviors, prototyped user
scenarios, and shaped (customer research-driven) online social experiences.

ART CENTER COLLEGE OF DESIGN | 1998 - 2000
:: Design Research, Media Design Graduate Program
Researched and developed NewsDiver, a software application prototype that
allows users to visually participate and interact in Newsgroups.
Designed solutions to visualize text-based communities, conversation threads,
search and filtering of content, and archiving. Areas of study:
interaction design, information visualization, and user-centered design.

I-MEDIA CO, LTD | 1997 - 1998
:: Interface/Interaction Designer
Conceptualized and designed visual user interfaces + interaction for various
web-based applications, websites, and CD-ROM projects. Built and organized
information architecture, structural narrative/user-flow, and implemented
final design in HTML.

SAUMSUNG ENTERTAINMENT GROUP | 1996
:: Marketer - Film Division
Developed and managed publicity, advertising, and promotion events of U.S.
and international films distributed in Korea. Conducted market research
and analysis, and devised marketing and visual implementation strategies
based on findings.

E D U C A T I O N

[ MFA ] Media Design . 2000
Art Center College of Design . Pasadena, CA

[ BFA w/ Honors ] Visual Communication Design . 1996
Seoul National University . Seoul, Korea

S K I L L S

Excellent project management, organization, and art direction ability.
Strong customer-focused user-experience design skills, including
interaction/interface concepting + design, user feedback, iterative prototyping,
and information visualization. Works well collaboratively as well as independently.

HTML, XML, CSS, ActionScript, Lingo, Javascript.
Proficient with web + interactive design production tools.

R E C O G N I T I O N

Co-inventor of 5 patents
• Virtual Calling Card System and Method | 2002
• Mobile Shared Group Interaction | 2004
• Bubble Messaging | 2004
• Shared Online Experience Encapsulation System and Method | 2004
• Attachement Browser | 2005

'Threedegrees’ White Paper, Ubiquitous Computing Conference Workshop | 2003

Ethnography and Interaction Study w/ Brenda Laurel | 2000
Presented at AIGA Advance Conference 2000 by Brenda and profiled
in "Design Research" (MIT Press, 2003)