christiane holzheid

MFA Candidate / Media Design / Art Center College of Design

m4

 
thesis
visualizing dynamic systems
new ecology of things
people knowing interactions
    Experimental Interventions
    Sound Toys
colloquium
 
nonsense
 
contact
 
 
UNDERTAKING 2
 

At some stage we had to "repair" the arrow as people started flipping parts of the arrow around...

To our delight, an interaction one several levels took place, people were no longer afraid to tough it, but rather felt like this arrow was an invitation for "play"
But again the question arrises, how can you get even more people to interact?