|
|||
| course notes @ people.artcenter.edu/~vanallen/ | |||
| week 01 : | course overview,
demonstrations, assignment, hook
up a sensor project 1 due 03, readings, tools due 03 |
|||||||
| week 02 : | assignments, how
the medium works, influences & prior
work, NET Connect Documentation team research due 04, final project brainstorming due 05, project 2 due 06 |
|||||||
| week 03 : | project
1 due, soldering, meetings
for midterm project |
|||||||
| week 04 : | research presentations,
interaction design issues, design of everyday things synopsis |
|||||||
| week 05 : | work on project 2 | |||||||
| week 06 : | final
project brief & brainstorming final project proposal - due 07, project 2 presentations |
|||||||
| week 07 : | assignment, final
project proposal presentations & project
brainstorming |
|||||||
| week 08 : | presentation
of project 2 wrap-up |
|||||||
| week 09 : | final
project discussions |
|||||||
| week 10 : | work in class |
|||||||
| week 11 : | final project
prototype presentations |
|||||||
| week 12 : | discussion,
in class work |
|||||||
| week 13 : | final critiques,
show prep |
|||||||
| week 13 Thursday : | final show
on Super Thursday |
|||||||
| week 14 : | no class |
|||||||
syllabus |
||||||||
| description : | This course is for students who want to make working interactive objects
and spaces. These projects include installations & environments,
portable devices, kiosks, and product prototypes. Projects
sense and react to the world using alternative interfaces away from the
computer screen and keyboard. These interfaces include touch sensors,
hardware switches & knobs,
light detectors, proximity sensors, projections, small LCD displays,
motors, LEDs, and speakers. Students will explore interactive design issues for physical computing such as sensing and interpreting the world; communication via interaction; human & social factors, gesture, arc of interaction, learning curve, re-mixable media; relationship of form, environment, affordance, and interface; and interactive logic & scripting. The features and applications of alternative interface technologies are introduced with a focus on easy implementation and rapid prototyping. Topics include sensors, display devices, scripting, authoring environments such as Flash, and the electronics that glue these together (Analog to Digital converters, microcontrollers, wiring, MIDI). Students will build several simple projects during the first part of the term, and will form interdisciplinary teams to design and make more ambitious final projects.
|
|||||||
| course structure : |
|
|||||||
| objectives : | Upon completion of the course the student should be able to:
|
|||||||
| prerequisites : | Applicable undergraduate and graduate disciplines include: Media Design,
Industrial/Product Design, Graphic Design, Environmental Design, Fine
Art, and Transportation. Students should have experience with interactive applications such as Flash or Director. Exposure to scripting is a definite advantage. A willingness to work with hand tools and physical materials is essential.
|
|||||||
| textbooks : | Highly Recommeded: Recommended:
|
|||||||
| materials & tools : | The materials and tools needed for this course depend on the student's
project requirements. A basic "kit" is provided to students
as part of their lab fee, and includes a micro-controller, USB cable,
Ethernet cable, one knob sensor and one LED effector. Additional sensors, effectors, and other materials must be purchased by the student. The student will need basic electronics tools to build their projects. These can be obtained from Radio Shack or any other electronics supplier. Basic Tool Set (with Radio Shack part numbers & prices):
|
|||||||
| grading : |
Grading depends on successful completion of small projects and the
final projects
|
| all materials on this web site © copyright 2007, Philip van Allen |
top |