Interactive Production Process Notes
Multimedia: Pre-Production
- Production - Post-Production
by Philip van Allen
Pre-Production
- Concept definition
- Title goals
- Audience
- Title Genre - Doom type game, nonprofit web
site, kiosk, etc.
- Marketing requirements
- Budget parameters
- Schedule requirements
- X factors
- Design
- Story/content/services
- Information architecture
- Visual and sound
- Technical
- Interaction
- Navigation
- Production plan
- Storyboarding/content outline
- Define the scope of the project--how many
pages, sounds, animations, etc.
- Define the flow of the project--organization
and navigation
- Out of this comes the information needed
for the rest of the production plan
- Budgeting
- Production
- Content experts and other consultants
- Rights acquisition & clearance
- Testing
- Duplication or hosting of test versions
- Scheduling
- Rights acquisition & clearance
- Content production
- Content acquisition (video, text, images,
etc.)
- Software engineering
- Testing
- Asset management
- Organization
- Naming conventions
- Revision management
- Backups
- Testing
- User testing
- Content testing
- Functional testing
- Staffing
- How many in-house staff
- How many contractors
- Who does what
- Payment milestones
- Documentation
- Assemble team
- Designer
- Producer
- Technical designer
- Art Director
- Audio producer
- Writers and editors
- Graphic artists
- Programmers/HTML coders
- Composers/sound designers/musicians
- Content specialists
- Technical assistants
- Production assistants
- Rights and researchers
- Lawyer
- Build prototype
- Test out design direction
- Prove out new technology components
- Get everyone on the same page about what the
project is
- See how team works together
- Clear Rights
- Client sign-off and funding
Copyright
© 1999, Philip van Allen